
- Lua Tutorial
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- Lua - Local Functions
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- Lua - Functions in Table
- Lua - Proper Tail Calls
- Lua Strings
- Lua - Strings
- Lua - String Concatenation
- Lua - Loop Through String
- Lua - String to Int
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- Lua - Loop through Table
- Lua - Merge Tables
- Lua - Nested Tables
- Lua - Accessing Table Fields
- Lua - Copy Table by Value
- Lua - Get Entries from Table
- Lua - Table Metatables
- Lua - Tables as Objects
- Lua - Table Inheritance
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- Lua Lists
- Lua - Lists
- Lua - Inserting Elements into Lists
- Lua - Removing Elements from Lists
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- Lua - Modifying List Elements
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- Lua - Concatenate Lists
- Lua - Slicing Lists
- Lua - Sorting Lists
- Lua - Reversing Lists
- Lua - Searching in Lists
- Lua - Shuffling List
- Lua - Multi-dimensional Lists
- Lua - Sparse Lists
- Lua - Lists as Stacks
- Lua - Lists as Queues
- Lua - Functional Operations on Lists
- Lua - Immutable Lists
- Lua - List Serialization
- Lua - Metatables with Lists
- Lua Modules
- Lua - Modules
- Lua - Returning Functions from Modules
- Lua - Returning Functions Table from Modules
- Lua - Module Scope
- Lua - SubModule
- Lua - Module Caching
- Lua - Custom Module Loaders
- Lua - Namespaces
- Lua - Singleton Modules
- Lua - Sharing State Between Modules
- Lua - Module Versioning
- Lua Metatables
- Lua - Metatables
- Lua - Chaining Metatables
- Lua Coroutines
- Lua - Coroutines
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- Lua - Opening Files
- Lua - Modes for File Access
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- Lua - Appending to Files
- Lua - Error Handling in File Operations
- Lua - Checking if File exists
- Lua - Checking if File is Readable
- Lua - Checking if File is Writable
- Lua - Checking if File is ReadOnly
- Lua - File Descriptors
- Lua - Creating Temporary Files
- Lua - Working with Large Files
- Lua Advanced
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Lua - Submodule
When a module becomes very large, it is better to organize it into either small modules or we can create submodules. Lua supports submodule with an advantage that variable of main module is accessible in a submodule.
A submodule can be created by creating a nested table. Main module is represented by a table and submodules are represented by nested tables.
Creating a Module with SubModules
Let's define a module file utility.lua as described below −
utility.lua
-- main module local utils = {} -- submodule utils.stringutils = {} -- function of submodule function utils.stringutils.capitalize(s) -- call main module function logEntry(s) return string.upper(s:sub(1,1)) .. s:sub(2) end -- Submodule 'config' utils.config = { version = "1.0", author = "Tutorialspoint", settings = { timeout = 30, retries = 3 } } -- function of main module accessing submodule's function function utils.greetUser(user) print("Greetings, " .. utils.stringutils.capitalize(user) .. "!") end -- function of main module function logEntry(entry) print("Utility Function called with input: " .. entry) end return utils
Now, in order to access submodules and modules in another file, say, moduletutorial.lua, you need to use the following code segment.
moduletutorial.lua
-- load the module utils = require("utility") -- call the utils function utils.greetUser("Robert") -- call the submodule function print(utils.stringutils.capitalize("julie")) -- access the submodule entries print(utils.config.version)
Output
In order to run this code, we need to place the two Lua files in the same directory or alternatively, you can place the module file in the package path and it needs additional setup. When we run the above program, we will get the following output−
Utility Function called with input: Robert Greetings, Robert! Utility Function called with input: julie Julie 1.0
Explanation
utility.lua
We've created an empty table utils as a module and a nested table stringutils as a submodule.
Using dot(.) notation, we're created nested module funcion as capitalize() in stringutils module.
utils.config is another submodule with properties only.
utils.greetUser() is main module function and is calling submodule function capitalize()
capitalize(s) of submodule is calling main module function logEntry().
In the end, we're returning the utility table as a module.
moduletutorial.lua
utils = require("utility") statement is used to load the main module and assign to utils variable.
As next, we're accessing utility module's function using dot(.) notation and corresponding result is printed.
We're accessing submodules methods and properties using dot notation.